The Book Alchemist

A helpful tool to allow coders and non-coders to generate Unity Texture Maps for their 3D Book Objects in a carefully curated GUI. This tool runs in your browser; we don't store any of your data.

1. Book Cover

Tip: Auto-fill the spine details by naming your file: Book_Title+Author_Name. || Example: The_Great_Gatsby+F._Scott_Fitzgerald.png

Select Book Type

Sample images

Your uploads

Click any back cover to use it (optional)

2. Book Spine

Leave blank if no separator
Auto-increments per file generation
Generated texture map will appear here

Back Cover Picker

Click any back cover to use it (optional)

Bulk Upload Book Covers
Note: If you refresh this page, you will need to upload again!
These will be added to the Book Covers section above
These will be added to the Back Covers section
CSV Batch Upload
CSV Batch Processing: Upload a CSV file with texture specifications and all referenced images. The system will generate all texture maps automatically.
Upload all front and back cover images that are referenced in your CSV file
CSV Format: TemplateName,FrontCoverFileName,BackCoverFileName,Title,Author,SpineFont,OutputFileName,DesiredOutputSize
Debug Log
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Full size texture map